Why Dante’s Inferno Deserves a Remake After Dead Space

Dante’s Inferno: A Revival on Next-Gen Consoles?

The Dead Space remake’s success has shed light on the enduring appeal of Visceral Games’ older IPs. If EA is considering revisiting this golden era, then perhaps it’s time for Dante’s Inferno to make a comeback on next-gen consoles as well.

Dante’s Inferno, a somewhat lesser-known title by the iconic developer of Dead Space, embraced the hack-and-slash combat style with religious iconography, drawing inspiration from Dante Alighieri’s Divine Comedy. This 2010 game was often compared to God of War, but it has gained a dedicated following over the years for its unique take on the genre.

  • One aspect that has kept Dante’s Inferno in fans’ minds is its visually stunning representation of Alighieri’s Nine Circles of Hell. The game’s design, particularly the protagonist Dante, a Templar Knight returning from the Crusades, and his choice of weapon – a scythe, sets it apart.
  • This design, with Dante plunging into Hell wielding Death’s Scythe, embodies a larger-than-life, mythic approach, a characteristic of the early 2010s gaming era. In an age of realism, Dante’s Inferno’s style is a nostalgic breath of fresh air.

Embracing Dante’s Inferno’s Classic Style on Modern Consoles

In an ideal world, beloved games with even a modest following would receive a port, remaster, or full-fledged remake to keep these cherished franchises alive on modern consoles. Dante’s Inferno, with its cult following, deserves a triumphant return to modern gaming.

In light of the God of War comparisons, it’s worth considering the recent Dead Space remake’s success. It wasn’t just about modernizing graphics and controls, but about amplifying the characters, atmosphere, and terror that made the original great. The same should apply if EA decides to resurrect Dante’s Inferno – maintain the iconic Grim Reaper’s Scythe and Dante’s brutal design.

A high-budget, realistic journey through Hell may seem enticing, but it won’t scratch the itch fans have for a return to Dante’s Inferno. Instead, the focus should be on emulating the over-the-top style that Visceral Games gave to Dante. If EA can find a developer to deliver on that concept, it could have a standout hack-and-slash title for the current console generation.

Frequently Asked Questions

  • What sparked the interest in Dante’s Inferno’s revival?
    The success of the Dead Space remake has shown the enduring appeal of Visceral Games’ older IPs, prompting the question of whether Dante’s Inferno could also make a comeback.
  • How does Dante’s Inferno differ from other hack-and-slash games?
    Unlike its counterparts, Dante’s Inferno combines hack-and-slash combat with religious iconography inspired by Dante Alighieri’s Divine Comedy, making it a unique experience.
  • What sets Dante’s Inferno’s protagonist, Dante, apart?
    Dante, a Templar Knight returning from the Crusades, wields a scythe and embarks on a journey into Hell, a design that harks back to the larger-than-life characters of the early 2010s.
  • What made the Dead Space remake successful?
    The Dead Space remake’s success stemmed from its ability to enhance the elements that made the original great, such as characters, atmosphere, and terror, not just modernizing graphics and controls.
  • Should a Dante’s Inferno revival focus on realism?
    No, a Dante’s Inferno revival should embrace the over-the-top style that Visceral Games gave to Dante, rather than grounding it in modern realism.
  • Which consoles is Dante’s Inferno currently available on?
    Dante’s Inferno is currently available for PSP, PS3, and Xbox 360.